Check out the image below, which looks like a 3D cube, even though it’s just a 2D image. The principle of closure is also used to create illusions. Even though the image consists of a series of Pac-Man shapes, we still saw it as a square and four circles. Think back to the image of the square and circles we shared at the beginning of the article. The principle of closure states that we tend to see incomplete shapes as complete. Why? Because they’re all related to navigation. For example, you’d want to put all the links in your navigation bar together. This will make your design more organized and easy to understand. When designing a website or app, it’s important to group related elements. However, this doesn’t always hold, as focal points buck this trend (more on that a little later). Elements that are closer together often appear more important than elements that are farther apart. The principle of proximity is also used to create a sense of hierarchy in a design. One example is putting all the shoes together on an e-commerce site so shoppers a) know they’re in the shoe section and b) see the most relevant content. When creating web pages, designers often use the principle of proximity to group related content. We perceive objects that are close together as being related. If everything is too similar, it’s tricky to distinguish between the different elements. But it’s important to note that too much similarity can also be a bad thing. When used effectively, the law of similarity enables you to create designs that are both visually appealing and easy to understand. Or, you can break the law of similarity - such as highlighting some text in bold - to draw attention to important parts. We can also use color, type, and font size to help users work their way through content and pick out the important bits. On websites, designers might make certain buttons or links a certain color so users understand their purpose more clearly. Companies will use similar colors in their branding to create a sense of unity and cohesiveness. We often see this technique in advertising. When you group items with certain characteristics, our brains naturally draw links to help us try and understand the relationship. The law of similarity states that we perceive elements as a group if they’re similar in shape, size, color, or other characteristics. The law of similarity is the most important and useful of the grouping set. Roughly speaking, the Gestalt Principles fall into two categories: those that deal with perception and those that deal with grouping. They can help you create designs that are more cohesive and unified.They can help you create designs that are easier for users to understand.They can help you create more appealing designs.Here are three reasons to incorporate these design principles into your work. The Gestalt Principles can help designers create products that are more visually attractive and attuned to our natural patterns of thinking and perception. Why should designers care about the Gestalt Principles? When you create a design, you should always keep the Gestalt Principles in mind. Researchers have since integrated all these theories to show how people unconsciously connect and link design elements. Wolfgang Köhler (1929), Kurt Koffka (1935), and Wolfgang Metzger (1936) further built on his work. Max Wertheimer, an Austro-Hungarian-born psychologist, originally developed these principles in the early 20th century. ‘Gestalt’ is a German word that means ‘shape’ or ‘form.’ The Gestalt Principles are guidelines for creating effective designs based on the idea that the whole is greater than the sum of its parts. So, how does all of this relate to design? Allow us to introduce you to the Gestalt Principles. You can see circles and a square because your brain fills in the missing information - creativity in action. That’s right! You see four circles and a square, despite the fact that this image doesn’t contain any complete shapes. Everyone can be creative, but some people have developed their creative muscles more than others. We’re often told that people are either creative or they’re not.
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